Each turn, a player draws a card and then performs one of the following actions: (1) Conquer a dungeon card, (2) develop a conquered card, (3) attack a dungeon card owned by another player, (4) draw an extra card.
Conquering a dungeon card involves matching the value of the card with the "Bravery" values of adventure cards played from your hand or playing a lower value to which the value of one die roll is added.
Each dungeon card shows a star-value, and by developing a dungeon card you can double this value. The player who is first to collect a 10 star value in dungeon cards wins the game.
In this new version of Meikyu Kingdom Card Game: Make You Conquest, a one on the die as "always lose," it has a few new rules for reusing characters, and for luring other players' characters away. Also, at least a few of the cards are different.]
Description taken from boardgamegeek.com
|Designer||Touichirou Kawashima, Yoshiyuki Arai (あらいよしゆき)|
|Artist||Carelessly (うっかり), Kou Okamoto (岡本晃), 落合なごみ (Ochiai Nagomi)|
|Category||Card Game, Fantasy|
|Mechanism||Dice Rolling, Hand Management, Take That|